Terryl Whitlatch:
Saturday, April 30, 2016
For Next Week-5/7/16
We are creating an imaginary creature. This has to have believability, not cartoony. Give yourself some background. Is it a tree dweller? Live in a hot climate? High altitude? In a desert? Etc. I'm not assigning a number of pages because I think by now you should have a working methodology and know the you need to explore. This requires a lot of research and sketching. It can be from wherever you want, this world or another, but make me believe it.
Sunday, April 24, 2016
Zoo this Saturday!
Address is 5333 Zoo Drive, Los Angeles, CA, 90027. I've arranged with the zoo to have you thrown into the lion's space if sketches aren't sufficient.
This is a great video from David Colman at the zoo. It's two parts WATCH THEM BOTH!:https://www.youtube.com/watch?v=W7tM7u9mYnwhttps://www.youtube.com/watch?v=7UiyDSEfvzEMore from him:https://www.youtube.com/watch?v=CMd9VKZmfkIhttps://www.youtube.com/watch?v=OKzsd5KCdcEThis is really good. Listen to the comments about foundation. IT IS ALL ABOUT STRONG FUNDAMENTALS! THERE ARE NO "TRICKS"!
https://www.youtube.com/watch?v=OKzsd5KCdcE
Part 2:
https://www.youtube.com/watch?v=UJKHwT-YyIE#t=195.034420979
This is a great video from David Colman at the zoo. It's two parts WATCH THEM BOTH!:https://www.youtube.com/watch?v=W7tM7u9mYnwhttps://www.youtube.com/watch?v=7UiyDSEfvzEMore from him:https://www.youtube.com/watch?v=CMd9VKZmfkIhttps://www.youtube.com/watch?v=OKzsd5KCdcEThis is really good. Listen to the comments about foundation. IT IS ALL ABOUT STRONG FUNDAMENTALS! THERE ARE NO "TRICKS"!
https://www.youtube.com/watch?v=OKzsd5KCdcE
Part 2:
https://www.youtube.com/watch?v=UJKHwT-YyIE#t=195.034420979
Sunday, April 17, 2016
April 16, 2016
Ten pages FRONT AND BACK of vehicles drawn from life. Can be cars, bikes, motorcycles, planes etc. Concentrate on clear drawings, nice layouts, call out notes, think Norm, Scott Robertson and so on. These are not for a project, I want you to just concern yourself with great pages.
http://cargocollective.com/drawthrough/Plane-Hovercraft-Sketches
Here's a really good video by Scott Robertson, good advice and there is also a really good tutorial in it:
https://www.youtube.com/watch?v=MfU0LkDaw7M
https://www.youtube.com/watch?v=WLlL8DjSeWU
Short video on transportation design it shows some cool ideation sketches:
https://www.youtube.com/watch?v=LHavcylj2O4
http://cargocollective.com/drawthrough/Plane-Hovercraft-Sketches
Here's a really good video by Scott Robertson, good advice and there is also a really good tutorial in it:
https://www.youtube.com/watch?v=MfU0LkDaw7M
https://www.youtube.com/watch?v=WLlL8DjSeWU
Short video on transportation design it shows some cool ideation sketches:
https://www.youtube.com/watch?v=LHavcylj2O4
Saturday, April 2, 2016
April 2, 2016
We will be at March Air Field Museum on April 16th. Then The Los Angeles Zoo on April 30th. It will probably be hot. These are good places for toned paper sketchbooks since the sun will blast on white pages. But I'm going to bring both.
Ten pages of sketches for the "Cafe to Character" project. Final will be printed on 11"x17" paper. Find a good spot to sketch i.e. coffee shop, library, Walmart, DMV is good, mall etc. Sketch people that you can develop into a character. It is important to let your mind wander. Who is this person? Develop a "backstory" to hang your design on. In my roughs I sketched a guy at Mcdonalds that looked to me to be an ex KGB agent that had escaped from a Siberian work camp. He accomplished his escape with help from his bear friend Viktor. While on the lamb they posed as a wrestling team that would entertain local villages on their way out of the country. This also funded their travels. They made it to America where they remain "undercover" to this day. All of the story popped into my head while I was sketching my "mark".
Some Carter Goodrich. Simple shapes:
http://cartergoodrich.com/character-design/animal-crackers/animal-crackers_1/
http://cartergoodrich.com/character-design/the-croods/croods_1/
http://cartergoodrich.com/character-design/despicable-me/despicable-Gru-4/
http://cartergoodrich.com/character-design/finding-nemo/nemo-Shark1/
http://cartergoodrich.com/character-design/open-season/openseason-Beavers/
Peter de Seve. It's his world, you just live in it:
http://peterdeseve.com/anigallery.php
Nico Marlet, really graphic approach. Very designed:
http://artofnicomarlet.tumblr.com/
Chris Sasaki, Pixar character designer. I like that he has his own style, unique for the animation industry. It's important to find your style, your way of drawing etc. It's not an accident that the top guys have unique styles/techniques. Your style is out there but the only way to find it is by doing your miles. In other words it will find you if you do the hours, it will drop in your lap like a gift from the Gods...
Knowing your materials helps with this. It's very easy to fall into a lot of the "computerisms" I see a lot. Get in a rut? Pull out a different tool. This week I'm going to play with graphite powder because I haven't in forever. It's will force me out of my usual patterns.
http://www.csasaki.com/film/

Ten pages of sketches for the "Cafe to Character" project. Final will be printed on 11"x17" paper. Find a good spot to sketch i.e. coffee shop, library, Walmart, DMV is good, mall etc. Sketch people that you can develop into a character. It is important to let your mind wander. Who is this person? Develop a "backstory" to hang your design on. In my roughs I sketched a guy at Mcdonalds that looked to me to be an ex KGB agent that had escaped from a Siberian work camp. He accomplished his escape with help from his bear friend Viktor. While on the lamb they posed as a wrestling team that would entertain local villages on their way out of the country. This also funded their travels. They made it to America where they remain "undercover" to this day. All of the story popped into my head while I was sketching my "mark".
Some Carter Goodrich. Simple shapes:
http://cartergoodrich.com/character-design/animal-crackers/animal-crackers_1/
http://cartergoodrich.com/character-design/the-croods/croods_1/
http://cartergoodrich.com/character-design/despicable-me/despicable-Gru-4/
http://cartergoodrich.com/character-design/finding-nemo/nemo-Shark1/
http://cartergoodrich.com/character-design/open-season/openseason-Beavers/
Peter de Seve. It's his world, you just live in it:
http://peterdeseve.com/anigallery.php
Nico Marlet, really graphic approach. Very designed:
http://artofnicomarlet.tumblr.com/
Chris Sasaki, Pixar character designer. I like that he has his own style, unique for the animation industry. It's important to find your style, your way of drawing etc. It's not an accident that the top guys have unique styles/techniques. Your style is out there but the only way to find it is by doing your miles. In other words it will find you if you do the hours, it will drop in your lap like a gift from the Gods...
Knowing your materials helps with this. It's very easy to fall into a lot of the "computerisms" I see a lot. Get in a rut? Pull out a different tool. This week I'm going to play with graphite powder because I haven't in forever. It's will force me out of my usual patterns.
http://www.csasaki.com/film/

Cool Pose/level of finish
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